剪影是概念艺术和设计中一种有效的原则和方法。使用这种方法可以帮助艺术家设计具有有趣和吸引人的形状的角色、道具或环境,这些形状可以很好地协同工作。
所以,我对这个项目的目标是在 Blender 中重新创建它,但不需要创建更多的编辑器,浪费时间配置它们并且不得不不断地远离你的工作。通过这种方式,一切都更加集成在同一场景中,您可以在其中进行控制。
Silhouettes are an effective principle and method in concept art and design. Using this method helps artists to design character, props or enviroments with interesting and appealing shapes that work well together.
So, my aim with this project was to recreate that in Blender but without needing to create more editors, wasting time configuring them and having to look away from your work continuously. In this way, everything is more integrated in the same scenario, where you have the control.
Silhouette v2.0介绍
支持Blender软件版本
2.81, 2.82, 2.83, 2.9, 2.91, 2.92, 2.93
Silhouette v2.0安装教程
1.打开软件,顶部菜单点击 编辑(Edit) → 首选项(Preference) → 插件(AAdd-ons) → 安装(Install) ,在弹出的窗口里选择插件zip文件安装
2.重启Blender,在 文件 → 用户设置 → 插件 里即可看到所安装的插件